Lost in Space: Season 1
Lost In Space is Netflix’s slick, 4K reboot of the classic 1960s TV show. A twist on the time-honoured tale The Swiss Family Robinson, this modern-day update again follows a family of pioneering space colonists tasked with exploring the cosmos in 2046.
When the Robinsons’ spaceship, Jupiter 2, veers off course towards an unknown planet, the family finds they must battle the elements to survive. Things go from bad to worse as the Robinsons become entangled in a death-defying race against time, hopping from one hazardous extraterrestrial environment to another – environments that Image Engine had to create.
Image Engine’s visual effects take centre stage for 266 shots across five stunning episodes. Among other augmentations the studio was responsible for enhancing a lush woodland, creating a raging wildfire, directing a colossal crash, and, of course, building some extraordinary robots.
Release date: April 13, 2018
Production VFX Supervisor: Jabbar Raisani
Production VFX Producer: Terron Pratt
Image Engine VFX Supervisor: Joao Sita
Image Engine VFX Producer: Cara Davies
Autodesk: Infographic: How to make an epic VFX robot battle
Animation World Network (AWN): Image Engine Delivers Out-of-this-World Effects for ‘Lost in Space’
Cartoon Brew: What’s It Like To Work As A VFX Vendor On A Big Show Like Netflix’s ‘Lost In Space’?
FX Guide: Lost in Space: Danger Will Robinson
WATCH THE TRAILER
VFX BREAKDOWN REEL
CASE STUDY

Lost in Space: Season 1 Case Study
Netflix’s modern-day Lost in Space tasked Image Engine to re-imagine the galactic adventure using the latest in computer graphics technology. The result is a cosmic experience with photoreal visual effects designed to enhance and augment the emotional narrative… and show robots fighting in space.
VFX STILLS