Fantastic Beasts: The Crimes of Grindelwald
Image Engine helped one of the most dangerous Dark Wizards of all time make his great escape in the opening scene of Fantastic Beasts: The Crimes of Grindelwald. This complex 7 minute long sequence involved creature animation of the Thestrals and Chupacabra, the creation of hero digital doubles, the layout of 1920s New York City, and the automation of FX simulations that contributed to the stormy environment.
Release date: November 16, 2018
Production VFX Supervisors: Tim Burke and Christian Manz
Production VFX Producer: Olly Young
Image Engine VFX Supervisor: Martyn Culpitt
Image Engine VFX Producer: Cara Davies
WATCH THE TRAILER
VFX ENVIRONMENT REEL
CASE STUDY

Fantastic Beasts: The Crimes of Grindelwald Case Study
The dramatic opening sequence of Warner Bros. Pictures’ Fantastic Beasts: The Crimes of Grindelwald was an exciting VFX challenge to work on for the artists at Image Engine.
VFX BEFORE & AFTER STILLS