Point Break
Image Engine contributed digital doubles, a full CG landslide simulation, and digital environments among other effects to Point Break.
Production VFX Supervisor: John Nelson
Production VFX Producer: Tony Meagher
Image Engine VFX Supervisor: Dave Morley
Image Engine VFX Producer: Charlene Eberle
Invisible fx: Crafting Creed, Point Break and Southpaw
January 25, 2016 – fxguide