Game of Thrones: Season 8
HBO’s Emmy Award-winning Best Drama Series, Game of Thrones returns for its eighth and final season.
Image Engine created roughly 370 shots for the final season of Game of Thrones which primarily featured dragons on both sides of the stunning battle with the dead. The studio’s role was lead dragon animation facility, through it made other contributions including swarming wights, volumetric storms simulations, and various digital environments such as the forests and canyons that were the backdrop to a dragon joy ride like no other.
Release date: April 14, 2019
Production VFX Supervisor: Joe Bauer
Production VFX Producer: Steve Kullback
Image Engine VFX Supervisor: Thomas Schelesny
Image Engine VFX Producer: Tyler Weiss
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HPA Awards: 2019 HPA Awards Recognize Talent and Ingenuity
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Cospective: Image Engine brings dragons to life for Games of Thrones’ final season
CBC Radio: Game of Thrones visual effects team on darkness and bringing dragons to life
HuffPost Canada: ‘Game Of Thrones’ Dragons Come From Vancouver’s Image Engine Studio
Ars Technica: With its latest battle, Game of Thrones solidifies its seat on TV’s VFX throne
Global News: Meet the Vancouver VFX team that brought Game of Thrones’ dragons to life
CBC News: Game changer: How Game of Thrones mixed storytelling with spectacle to transform TV
CBC News: What to expect from Game of Thrones final season [Video]
WATCH THE TRAILER
VFX BREAKDOWN REEL
CASE STUDY

Game of Thrones: Season 8 Case Study
Game of Thrones: Season Eight brought HBO’s sweeping story of Westeros to an epic end. It was a bittersweet moment for Image Engine as it was the final opportunity to once again take point on the stunning and awe-inspiring dragons.
VFX BEFORE & AFTER STILLS