Game of Thrones Season 6

In the 6th season of Game of Thrones, the Image Engine team created various environments including the Citadel and the North, building out the impressive Castle Black and the towering 300-mile Wall.  The team also delivered blood and gore effects across multiple episodes.

Production VFX Supervisor: Joe Bauer
Production VFX Producer: Steve Kullback
Image Engine VFX Supervisor: Mat Krentz
Image Engine VFX Producer: Tyler Weiss