Fast & Furious 6
Image Engine augmented the action in Fast & Furious 6 with immense digital destruction, creating complex computer-generated structures and generating an endless array of massive dust simulations and digital explosions. Added to this were hundreds of CG vehicles, digital doubles, face replacements, rig removals, and set extensions.
Production VFX Supervisor: David Vickery
Production VFX Producer: Kevin Elam
Image Engine VFX Supervisor: Chris Harvey
Image Engine VFX Producer: Geoff Anderson
Fast & Furious 6: just plane crazy!
June 3, 2013 – fxguide