Technology Driven

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Our video library showcases presentations on all our open-source and proprietary software.

Image Engine Conference Presentations

FMX 2019 – OSL – Beyond Shading

FMX 2019 – Gaffer and Arnold, Production Rendering on the CPU and GPU

DigiPro 2016 – Gaffer: An Open-Source Application Framework for VFX

SIGGRAPH 2015 – Breathing Life into Chappie

SIGGRAPH 2014 – Silencing the Noise on Elysium

DigiPro 2014 – Choreographed Droid Destruction on Elysium

FMX 2014 – Developing a Unified Pipeline with Character

SIGGRAPH Asia 2013 – Inside “Elysium” From Earth to the Ring

DigiPro 2013 – Developing A Unified Pipeline with Character

Practical Denoising for VFX Production Using Temporal Blur

Published in: SIGGRAPH ’18 ACM SIGGRAPH 2018 Talks

Gaffer: an open-source application framework for VFX

Published in: DigiPro ’16 Proceedings of the 2016 Symposium on Digital Production

Silencing The Noise on Elysium

Published in: SIGGRAPH ’14 ACM SIGGRAPH 2014 Talks

Choreographed Droid Destruction on Elysium

Published in: DigiPro ’14 Proceedings of the Fourth Symposium on Digital Production

Inside “Elysium” from Earth to the Ring

Published in: SIGGRAPH Asia 2013 Computer Animation Fesntival

Developing a unified pipeline with character

Published in: DigiPro ’13 Proceedings of the 2016 Symposium on Digital Production

CORTEX

Cortex is one of our primary open source projects, where we have released the core libraries underlying our internal software development. These provide datatypes and algorithms applicable to a broad spectrum of visual effects development and are of use in multiple third party applications thanks to support libraries for Maya, Nuke, Houdini and RenderMan.

GAFFER

Gaffer is a general purpose node-based application designed for use in the visual effects industry. It provides basic tools for procedural scene generation, shader authoring, rendering, and image compositing.