Technology Driven

CORTEX

Cortex is one of Image Engine’s primary open source projects, where we have released the core libraries underlying our internal software development. These provide datatypes and algorithms applicable to a broad spectrum of visual effects development and are of use in multiple third-party applications thanks to support libraries for Maya, Nuke, Houdini, and RenderMan.

GAFFER

Gaffer is an open-source application for node-based scene generation, look development, lighting, rendering, compositing, and pipeline automation. Gaffer has been used and extended in production at Image Engine since they were open-sourced in 2011. It is vital to nearly our entire pipeline, forming the basis of any node-based system we develop.

Conference Presentations & Papers

SIGGRAPH 2022Introduction to Gaffer [Video below]

FMX 2019 – OSL – Beyond Shading

FMX 2019 – Gaffer and Arnold, Production Rendering on the CPU and GPU

SIGGRAPH 2018 – Practical Denoising for VFX Production Using Temporal Blur [Paper] and Gaffer: Open Source Lookdev, Lighting, and Automation [Video below]

SIGGRAPH 2022Introduction to Gaffer [Video]

FMX 2019 – OSL – Beyond Shading

FMX 2019 – Gaffer and Arnold, Production Rendering on the CPU and GPU

SIGGRAPH 2018Gaffer: Open Source Lookdev, Lighting, and Automation [Video] and Practical Denoising for VFX Production Using Temporal Blur [Paper]

DigiPro 2016 – Gaffer: An Open-Source Application Framework for VFX [Video] and [Paper]

SIGGRAPH 2015Breathing Life into Chappie [Video]

SIGGRAPH 2014Silencing the Noise on Elysium [Video] and Silencing the Noise on Elysium [Paper]

DigiPro 2014Choreographed Droid Destruction on Elysium [Paper]

FMX 2014 – Developing a Unified Pipeline with Character

SIGGRAPH Asia 2013Inside “Elysium” From Earth to the Ring [Paper]

DigiPro 2013Developing A Unified Pipeline with Character [Paper]

SIGGRAPH 2011Introduction to Cortex Part 1 [Video]