Christian Irles

Christian Irles

Visual Effects Supervisor

Christian Irles is a seasoned visual effects supervisor with over 20 years of experience across studios like Cinesite and MPC. In 2018, he joined Image Engine and has overseen complex visual effects for projects like The Gorge, Foundation Season 2, The School for Good and Evil, Venom: Let There Be Carnage, Mulan, and John Wick: Chapter 3 – Parabellum.

Prior to Image Engine, Christian was a visual effects supervisor at Cinesite, where he contributed to the big-screen adaptation of Assassin’s Creed and Disney’s Mary Poppins Returns. During his tenure at MPC, Christian was visual effects supervisor for Into The Woods, Pan, and Tim Burton’s Miss Peregrine’s Home for Peculiar Children.

Originally from Mexico City, Christian developed a passion for visual effects from watching movies. This led him to study computer science, architecture, and film studies, providing a strong foundation in film and photography—an essential stepping stone in his journey to visual effects. Looking to further specialize in VFX, Christian moved to Montreal in 2000 to attend the National Animation and Design Centre.

Starting his career as a generalist at Media Principia, Ubisoft, and FX Cartel, Christian contributed to Stranger than Fiction and Across the Universe. He later advanced to compositing supervisor on films such as The Amazing Spider-Man 2, Maleficent, Man of Steel, and Clash of the Titans before becoming a visual effects supervisor. 

Christian’s on-set experience includes working on The Gorge, Mulan, Mary Poppins Returns, Pan, and Across The Universe. His eye for detail, problem-solving skills, and ability to bridge creative and technical teams ensure that every project meets the highest standards.

2015 Hollywood Post Alliance Awards Nomination, Outstanding Visual Effects Feature Film for Into the Woods

2014 Satellite Awards Nomination, Best Visual Effects for Into the Woods

2009 VES Awards Nomination, Outstanding Matte Paintings in a Broadcast Program or Commercial for Generation Kill