Yuta Shimizu

Yuta Shimizu

CG Supervisor

Yuta Shimizu is a dedicated lighting expert and generalist with over 12 years of industry experience. He currently holds the role of CG supervisor at Image Engine.

Yuta’s career started out in the creative world of advertising. Following his studies at Kyoto Sangyo University (business and advertisement) and Vancouver Film School (visual effects & 3D animation), Yuta moved to London to work on television commercials at Finish.

Following this, Yuta moved with his family to Germany, where he joined the small visual effects studio, Black Mountain. Working as a CG artist in a team of six, producing high-end ads for North America, it was here that Yuta solidified his understanding of computer graphics and visual effects fundamentals.

Yuta moved to Vancouver in 2008 and joined Zoic Studios as a CG generalist, working predominantly on animation and FX on a variety of television shows. After working at Zoic for over a year and then further stints at Black Mountain and Leviathan, Yuta found himself drawn to Image Engine’s studio setup and close collaborative approach.

During his time at Image Engine, Yuta has contributed to such projects as The Three-Body Problem, The School for Good and Evil, Venom: Let There Be Carnage, Swan Song, Mulan, The Old Guard, Out of the Cradle, Jurassic World: Fallen Kingdom, Thor: Ragnarok, Logan, Assassin’s Creed, Kingsglaive: Final Fantasy XV, Jurassic World, Teenage Mutant Ninja Turtles, Safe House, Immortals, The Twilight Saga: Breaking Dawn – Part 1, The Thing, R.I.P.D., and more.

Yuta Shimizu brings a unique mix of skills to the table: he has in-depth knowledge of the most effective creative approaches, and as a rendering expert, he has led masterclasses across the world. He balances this with a broad understanding of the business side of the industry and is acutely aware of the processes required to bring a shot to completion at the highest level of quality.

Yuta is the owner at dutchTilt – a co-op of designers, animators, and visual effects artists. He enjoys hiking around Vancouver, playing guitar, and watching baseball.

2016 VES Awards Nomination, Outstanding Created Environment in a Photoreal Feature for Jurassic World