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Game of Thrones Season 7 VFX breakdowns revealed


Digital Arts | December 11, 2017 | Read More

See the VFX work of Image Engine, Iloura Studios, Mackevision, Zoic and more as we go behind-the-scenes on season 7 of Game of Thrones.

Rushed, plot- and action-heavy – and more than a little silly in places – Season 7 of Game of Thrones concluded in August, and the visual effects houses who worked on the series are still publishing breakdowns of their VFX work.

Below you’ll find VFX breakdowns from houses involved – which we’ll add to and update as more are released – plus some behind-the-scenes films created by HBO that cover both production and post (including the series’ standout battle The Loot Train Attack).

See how specific episodes were created, cities, castles and of course, the dragon.

Image Engine

Image Engine created arguably one of the most impressive characters in the whole series – the fire-breathing dragon. Here’s a breakdown on how the VFX house created the CG dragon, basing the flying movement of its wing span on footage of a flying eagle and flying bat and see its massive size in scale to a human. Notice the concept art also.

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