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Behind the colossal knights and epic cityscape of ‘Kingsglaive: Final Fantasy XV”


AnimationXpress.com | March 6, 2017 | Original Article

Image Engine embarked on its first full-CG animated sequence for Kingsglaive: Final Fantasy XV – a 23-minute sequence featuring colossal knights doing battle across an epic cityscape. The studio collaborated with Japan’s Square Enix to ensure every shot respected the heritage of the classic video game franchise.

Over the years Image Engine has developed a pipeline that is capable of inserting digital elements into real-world surroundings – or vice versa. The aliens of District 9 blend indiscernibly into the on-set slums of Johannesburg, while Independence Day: Resurgence’s actors naturally settle into the fully digital mothership backdrop featured in the film’s escape sequence.

Well-known for its live integration work, it has also produced complex, 100 per cent CG shots for a variety of productions like the lush digital jungle of Jurassic World, the glistening rings of Elysium’s orbiting space station, and the intricate chase sequences of R.I.P.D.

Kingsglaive: Final Fantasy XV was like a culmination for Image Engine in terms of this work: a fully animated sequence from characters to environments and everything in-between. The studio was brought on board by Square Enix to tackle the 23-minute sequence from start to end, featuring an epic and destructive battle between towering knights replete with all the visual flourish the video game series has come to be known for.

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