Current Openings

Matchmove -Supervisor


Location
Vancouver
Department
Project
Various
Start Date
May 2017

Description

ABOUT IMAGE ENGINE

Based in Vancouver BC, we are a world-class visual effects studio led by a team of creative and passionate individuals who are committed to furthering the art of visual storytelling, and helping our exceptionally talented crew to push the boundaries of artistic and technical achievement.

Well known for our Academy Award Nominated work on Neill Blomkamp’s District 9, we have gone on to create numerous incredible creatures, epic environments and extraordinary digital effects for a broad range of feature films including; Zero Dark Thirty, Jurassic World, Game of Thrones, and Independence Day Resurgence.

We can do this because we place awesome new tools in the hands of our artists. R&D is central to our philosophy of driving creativity through innovation, with a focus on continually evolving our robust production pipelines and pioneering in the area of proprietary software development.

POSITION PURPOSE

The Supervisor of the Matchmove team is essential to the success of the Image Engine pipeline. The Matchmove Supervisor will lead by example, deliver briefs and set the quality standards for all Matchmove work completed. They will review and finalize all frames before submission. They will coach, guide and provide feedback to artists ensuring detailed and high quality work is delivered to Image Engine clients. Matchmove Supervisors will be responsible for employee performance management and supervision.

Equally, the Matchmove Supervisor will establish themselves as a key member of the leadership team and will build relationships with all Image Engine Supervisors and Leads. They will leverage their relationships with department Supervisors to build cross-departmental efficiencies. They will communicate with the Leads and Producers to develop cost effective bids to assist Image Engine procure new business opportunities.

DUTIES & RESPONSIBILITIES

  • Interview, select and train artists
  • Engage in the performance management process such as performance reviews, daily feedback, and mentoring
  • Review scope of work and assign tasks based on artist skills/abilities
  • Manage workflow to balance production schedule and employee resources
  • Communicate artist surplus or deficits to ensure profit and loss margins are maximized
  • Utilize effective communication skills to receive client notes and deliver instructions/feedback to artists
  • Ensure quality standards are met by administering final quality control checks for all artist’s work
  • Responsible for outsourcing including packaging shots for FTP and QC
  • Works with assets and on set supervisors to establish survey geometry and lidar for Matchmove
  • Communicate with vendors to provide feedback and directions for all assigned tasks
  • Provide recommendations/technical solutions for effective task completion
  • Provide assistance to junior artists in the event an assigned task proves to be too difficult
  • Communicate with other departments and provide solutions to technical issues
  • Attend and coordinate meetings with other departments
  • Stay on the pulse of all activities surrounding the assigned project
  • Understand elements impacting the other departments to foresee/prevent challenges in Matchmove department
  • Process requests from downstream departments
  • Use time management skills to schedule meetings and tasks effectively
  • Manage time and resources to meet weekly targets
  • to use with camera solves
  • Mentor junior artists

EDUCATION AND EXPERIENCE

  • 5+ years of feature film/TV production experience
  • 2 years of experience as a Lead
  • Supervisory experience is an asset
  • Proficient in Nuke
  • Experience with Photoshop
  • Working knowledge of Silhouette or Mocha is preferred
  • Knowledge of a 3D package such as Maya and 3DS Max is an asset

SKILLS AND ABILITIES

Technical skills

  • Ability to train and coach artists in paint and rotoscoping
  • Strong knowledge of tracking (camera tracking, planar tracking, 2D tracking)
  • Proficient in keying
  • Strong background in frame by frame paint
  • Experience with colour management
  • Experience with Linux based OS
  • Understanding of 3D projection workflow in Nuke
  • Understanding of grain management
  • Excellent eye for detail for quality control

Core skills

  • Ability to complete bids; determine the timeframe and scope required for each project
  • Ability to troubleshoot and deal with competing priorities
  • Capable of managing a team of artists; setting expectations, and managing their time
  • Ability to assess artist’s strengths and weaknesses to assign tasks and manage workflow
  • Strong leadership skills
  • Excellent time management and communication skills

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