SIGGRAPH Returns to Vancouver in 2014

SIGGRAPH, the world’s premier conference on computer graphics and interactive techniques will be returning to Vancouver in August 2014 after breaking the city’s previous all-time conference attendance records in 2011.

Find us at the job fair, booth 24.

We look forward to welcoming the computer graphics community back to our city this summer.

Come join us at our after-party!

RSVP to:

Talks: Sampling

Tuesday, 12 August 10:45 AM – 12:15 PM | Vancouver Convention Centre, West Building, Rooms 109-110 Session Chair: Juan Miguel de Joya, University of California, Berkeley

Silencing the Noise on Elysium

This new solution to the common issue of ray-traced noise drastically reduces render times by expanding use of a temporal filter to attenuate the weighting of a non-local-means algorithm that selectively refines its result.
Luke Goddard, Image Engine
More info here.


Wednesday, 13 August, 6 – 8 pm | East Building, Ballroom BC
Choreographed Droid Destruction on “Elysium”
Greg Massie, Image Engine

“R.I.P.D.”: Frozen World
Jacob Clark & Daniel Elophe, Image Engine Design, Inc.

“R.I.P.D.”: Deado Death
Jacob Clark & Daniel Elophe, Image Engine

Birds of a Feather

Andrew Kaufman will lead a Birds of a Feather session: Gaffer: An Open-Source Application Framework for VFX.
More info here.

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