Foundry Session: Jurassic World

Jurassic World

Want to learn more about the creative process behind one of the biggest blockbusters of 2015?

The Foundry Sessions is going behind the scene on Jurassic World with our very own Joao Sita, broadcasting LIVE from London on Thursday, 17th December @7PM GMT / 2PM EDT / 11AM PDT

Click here to find out more and register for the event.

Image Engine became part of the illustrious Jurassic Park saga in the latest instalment Jurassic World, creating a variety of stunning visual effects that helped bring the prehistoric park back to life, from the film’s ferocious raptor pack of Blue, Echo, Delta and Charlie to the creation of the stampeding gallimimus and a full CG forest.

Jurassic World compositing supervisor Joao Sita will be taking viewers behind the scenes to show how Image Engine used NUKE to create the heart-thumping visual effects that brought the park back to life.

You can interact via Twitter and Facebook using #TFsessions during the event. You can ask Joao and specialists from The Foundry team any questions you may have, wherever you may be!

About Joao Sita
Originally from Brazil, Joao began his career in the late 90s as a generalist in a small studio in Brazil, doing everything from setting up lighting rigs, to exchanging lenses during shootings, editing and compositing. Since joining Image Engine he has lent his skills to Lone Survivor, Chappie, San Andreas and Jurassic World.

About The Foundry Sessions
The Foundry Sessions take a deep dive behind the scenes of feature films, video games, individual artists and more, revealing how The Foundry’s tools ā€“ and more ā€“ helped bring these creative endeavours to life. The Sessions are streamed live, and invite questions via social media for a relaxed, informal peek behind the curtain.

What if Iā€™m not able to attend the Live transmission?
The Foundry will be hosting a recording of The Session on their website an hour or so after they go off-air in case you miss it.

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