Crew

Anna Winters
Assets Production Manager

Hailing from Los Angeles Anna joined Image Engine in 2013 as part of the Assets team to work on Teenage Mutant Ninja Turtles and Chappie. She has since contributed to a number of projects including Child 44, San Andreas, Jurassic World, Straight Outta Compton, and The Last Witch Hunter.

Anna tells us how she got into the industry, what she loves about working in Vancouver, and what she finds most exciting about being the Assets Production Manager.

How did you get your start in Visual Effects? What was your early career like?

I began my career in on-set production – starting out as a production assistant in the art department, eventually moving into coordinating. I was the art coordinator and field production coordinator for shows like “The Amazing Race” and “Under Cover Boss” as well as various commercial production projects.

When my family moved to Vancouver a few years ago, I was lucky enough to have my resume passed to Image Engine. Though this was my first introduction into VFX, the transition was an easy one. Many of the same skill sets are needed between on-set coordinating and coordinating/managing in VFX. Changing my vocabulary to fit the post-production side of the industry was the fun part!

What made you decide to join Image Engine?

My decision to join Image Engine was based upon 2 things: 1) Quality of work life and 2) great projects. You can’t beat the friendly and fun atmosphere that we have here at Image Engine. Everyone is super helpful and laid back, but we also take our jobs seriously. Producing great work while having fun should be our slogan. Maybe I should talk to marketing about that. 😉

Of all the projects that you’ve worked on at Image Engine which are you the most proud of?

The first movie I remember seeing in the movie theater when I was a kid was “Jurassic Park”. So, when we began working on assets for Jurassic World, I geeked out quite a bit. (Inwardly though. I didn’t want to make a spectacle of myself.)

Jurassic World

I am also very proud of the team of talented artists we have built up in assets. We’ve really become a family over the last few projects and I think it shows in the work we produce and the way we feel when we leave work every day – ready to come back for more!

You’ve worked in both Los Angeles and Vancouver. How is working in Vancouver different?

Vancouver is such an accessible city. Many people commute to work by biking, taking trains and buses, or car sharing services. The after work activities are endless too. I’ve seen coworkers leave work at the end of the day and go skiing for a few hours! You’ll never run out of things to see and do in Vancouver.

What excites you the most about your role as Assets Production Manager?

Getting to be at the front end of every new project that comes to Image Engine. Assets almost always begin well before any other department, so we get to see projects from the very start to finish. It’s like watching your kid grow up and leave the nest!

What do you like to do in your spare time?

Nap… No, but seriously. I love getting out and exploring Vancouver. There are still so many things I’ve yet to see! And on the cold rainy days when I don’t feel like adventuring, I have a blog where I try new things and then, well, blog about them. But, who am I kidding? Napping is still my favorite.

What advice would you give artists considering starting a career in Visual Effects?

Get used to “change”. Technology, ideas, and standards are constantly evolving and you have to keep up! But, if you’re up for the challenge, you’ll be a student for life.